| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Real Networks RealServer 7 and earlier allows remote attackers to obtain portions of RealServer's memory contents, possibly including sensitive information, by accessing the /admin/includes/ URL. |
| RealMedia RealServer reveals the real IP address of a Real Server, even if the address is supposed to be private. |
| Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. |
| The RealNetworks RealArcade platform includes an ActiveX control (InstallerDlg.dll, version 2.6.0.445) that exposes a method named Exec via the StubbyUtil.ProcessMgr COM object. This method allows remote attackers to execute arbitrary commands on a victim's Windows machine without proper validation or restrictions. This platform was sometimes referred to or otherwise known as RealArcade or Arcade Games and has since consolidated with RealNetworks' platform, GameHouse. |
| RealPlayer 16.0.2.32 allows remote attackers to cause a denial of service (divide-by-zero error and application crash) via a crafted mp4 file. |
| Improper handling of a repeating VRAT chunk in qcpfformat.dll allows attackers to cause a Null pointer dereference and crash in RealNetworks RealPlayer 18.1.5.705 through a crafted .QCP media file. |
| Multiple buffer overflows in RealNetworks RealPlayer before 17.0.10.8 allow remote attackers to execute arbitrary code via a malformed (1) elst or (2) stsz atom in an MP4 file. |
| The GetGUID function in codecs/dmp4.dll in RealNetworks RealPlayer 16.0.3.51 and earlier allows remote attackers to execute arbitrary code or cause a denial of service (write access violation and application crash) via a malformed .3gp file. |
| RealNetworks GameHouse RealArcade Installer (aka ActiveMARK Game Installer) 2.6.0.481 and 3.0.7 uses weak permissions (Create Files/Write Data) for the GameHouse Games directory tree, which allows local users to gain privileges via a Trojan horse DLL in an individual game's directory, as demonstrated by DDRAW.DLL in the Zuma Deluxe directory. |
| The RACInstaller.StateCtrl.1 ActiveX control in InstallerDlg.dll in RealNetworks GameHouse RealArcade Installer 2.6.0.481 performs unexpected type conversions for invalid parameter types, which allows remote attackers to execute arbitrary code or cause a denial of service (use-after-free) via crafted arguments to the (1) AddTag, (2) Ping, (3) QueuePause, (4) QueueRemove, (5) QueueTop, (6) RemoveTag, (7) TagRemoved, or (8) message method. |
| RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 do not properly parse spectral data in AAC files, which has unspecified impact and remote attack vectors. |
| The cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, Mac RealPlayer 11.0 through 12.0.0.1444, and Linux RealPlayer 11.0.2.1744 does not properly perform initialization, which has unspecified impact and attack vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows allows remote attackers to execute arbitrary code via large size values in QCP audio content. |
| RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows do not properly handle dimensions during YUV420 transformations, which might allow remote attackers to execute arbitrary code via crafted MP4 content. |
| Integer overflow in RealNetworks RealPlayer 11.0 through 11.1 and RealPlayer SP 1.0 through 1.1.4 on Windows might allow remote attackers to execute arbitrary code via a crafted QCP file that triggers a heap-based buffer overflow. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via an SIPR codec field with a small length value that triggers incorrect memory allocation. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via crafted ID3v2 tags in an MP3 file. |
| RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, RealPlayer Enterprise 2.0 through 2.1.5, and Mac RealPlayer 12.0.0.1569 do not properly handle DEFINEFONT fields in SWF files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a crafted file. |
| Unspecified vulnerability in an ActiveX control in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via unknown vectors. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream. |